I'm midway through this game right now, it's very good. If you liked Baldur's Gate this one is right up your alley. Combat system takes some getting used to but it's very diverse and has lots of great story and lore.
is any one playing this on a console? i got it for pc a week or so ago. i could not imagine playing this on a ps3 or 360. just wondering how it would be.
Yes...it would be terrible...I'm surprised the PC version isn't terrible because of it being a console game as well. That's the main reason I couldn't get into Oblivion...it was made for consoles first and it really showed in the PC version. I think i read somewhere that the interface of the PC version of Dragon Age is different than the console versions which is probably why it is still awesome on PC.
I still have yet to suck it up and get it tho...Ive been playing Torchlight lately tho and its fuckin awesome. From the same team that did Diablo 2, Fate, and Mythos, and combining all the best elements of each how CAN it be not awesome? I must say tho...Titan Quest is still the king of the dungeon crawl, but Torchlight is still pretty awesome.
I've had this game for 4 months, and I haven't even left the tower yet. I love it, but I'm that dang busy lately. It really does feel a bit like Baldur's Gate.
Also picked up Mass Effect 2, haven't played it much yet either.
I played it on PS3 and thought it was fun. It got an 87 which isn't bad. I play a lot of console games, ussually the day they come out, and enjoy them for what they are (playing bioshock 2 now). Of course consoles don't come out with great RPG's but I think this one was a step in the right direction.
woah woah...you finished already? how much of the sidequests did you do? Baldur's Gate 2 and its expansion took me well over 450 hours i'd say. How did it compare?
This game as the uncanny ability of making me play 2 hours to get through 5 minutes of actual gameplay... i will end up repeatedly battling the same encounters over and over until i feel i've 100% optimized the outcome, before going to the next encounter.
In a lot of encounters, it's like you're in an MMO where you control 4 characters simultaneously... Run the tank in and taunt, run the rogue around the back for backstabs, nuke with the mage (but watch the agro!) and heal with the healer, all in paused-real time combat (i say real time because you need to execute actions in a linear timeline in which things happen VERY fast, but get to pause to queue them up.)
It's certainly not the ONLY way to play it and you could certainly power your way through content much faster, but it's up to you. Good stuff.